

(The bigger PHX layout is fine though.)Ī: Left, as it is British. All switches on the 2ft layout do not autoswitch (except for 3 switches at the ends of the line) so please make sure you switch yourself carefully on the 2ft layout. Q: I derailed on the 2ft layout! The tracks aren't auto-switching!Ī: The 2ft layout does not have autoswitches, I had to remove them because I went over the functional brush limit. And please don't ask how here, there are trainbuild gmod communities to go to for that. You will need to learn to get/make/use prop engines. The autoswitches don't work or bug out due to large buggy bounding boxes of vehicle-entity trains. Knapford, Tidmouth and Vicarstown.Ī: Trakpak 2 does not support "vehicle type" trains. This map only uses those addons and HL2 stuff so there is no "counter strike" dependencies ect.Ī: A very simplified version! There are 3 roundhouses in the route. Greetings everyone, my name is Johney and I am the one responsible for the restoration of Sodor & Mainland Models.
#Sodor island 3d skarloey series#
I can add buildings but without new track what's the point?Ī: Subscribe to all the required addons and their required addons. Sodor Island 3D is a site that brings you Thomas content that accurately reflects the TV Series for Trainz Railway Simulator. Q: Can you add more track? Can you add "X"?Ī: No, I have hit the Source limit for functional brushes which means I can not add any more switches, turntables, or even buttons or doors. If you want to loop back you must do it from Barrow's loop line beforehand.Ī: It has been removed and will be replaced with King's Cross eventually. > *This is a terminal station, it does not have a loop. >Tracks: 100% (only half of the station is useable, sorry! I've hit the Hammer limit for trigger brushes and buttons - so no more switches. > The fake track is now usable and leads to King's Cross. Layer 5: Maron Station, Cronk Station, Killdane Station Layer 3: Crosby Station, Wellsworth Station > Tidmouth Branch Line & Tracks: Will not be completed, left empty space for builders, like Flatgrass. SPECIAL THANKS TO RYDERLX FOR CREATING CUSTOM TEXTURES There are also 2 layer-wide misc building layers packed in: Flatgrass and a Ship-Build layer This is not false advertising, what you see in the screenshots is exactly what you get. This narrow gauge industrial locomotive of the Skarloey Railway was a highly anticipated project. As I write this, this is the only 3-track british trainbuild map in Gmod, and possibly THE largest trainbuild map on workshop, with multiple stations, yards, a harbor and a dock which can hold ships, all adding up to 8 useable layers of uninterrupted main-line track. The long deleted SODOR ISLAND 3D IS NOW RESTORED. Skarloey is based off his twin Talyllyn, engine 1 on the Talyllyn Railway.Rp_bp_sodor (Enterable stations/cottages)Ī hyper-compressed version of the Sodor Main Line Route, from Knapford Station all the way to King's Cross in the mainland, though skipping a lot of stations and sights. Skarloey later said about Duncan's livery of bright yellow. In 2009, fifteen years later, he told Peter Sam about American comedian George Carlin to whom both the engines and some workmen were watching on their TV before Rheneas told them to stop. Skarloey talked to the other engines about Rusty's downpour and later, blasted at Duncan for his attitude towards Rusty if he had a good explanation in 1994. Skarloey was soon repaired in a few days and he carried The Duke of Sodor on a tour of the entire railway. His breakdown is the last thing that the Skarloey Railway needed the most. Skarloey later breaks down just a week before The Duke of Sodor came to visit the engines. Rheneas later told Gordon about Skarloey's accident and that he had to work by himself. Rheneas rescued him afterwards and he is sent to Crovan's Gate for repairs. Skarloey crashes into a lorry at the harbor in episode five, Running Solo.
